22 cards found.

"Flashy Rogue"

Creature Human Rogue   2 / 2   {U/B}{U/B} (0)

Flash
Spells you cast with flash cost {1} less to cast and can't be countered.



Color Identity: B,U,Black,Blue
Printings:
Ikoria: Lair of Behemoths (Uncommon)

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"Inspire Terror"

Instant {3}{G} (0)

Prevent all combat damage that would be dealt this turn except by enchanted creatures and enchantment creatures. Scry 2.



Color Identity: G,Green
Printings:
Theros Beyond Death (Common)

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"See the Truth"

Sorcery {1}{U} (0)

Look at the top three cards of your library. Put one of those cards into your hand, and the rest on the bottom of your library in a random order. If you cast this spell from anywhere besides your hand, instead put all three cards into your hand.



Color Identity: U,Blue
Printings:
Core Set 2021 (Rare)

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Akiri, Fearless Voyager

Legendary Creature Kor Warrior   3 / 3   {1}{R}{W} (0)

Whenever you attack a player with one or more equipped creatures, draw a card.
{W}: You may unattach an Equipment from a creature you control. If you do, tap that creature and it gains indestructible until end of turn.



Color Identity: R,W,White,Red
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Atla Palani, Nest Tender

Legendary Creature Human Shaman   2 / 3   {1}{R}{G}{W} (0)

{2}, {t}: Create a 0/1 green Egg creature token with defender.
Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.



Color Identity: G,R,W,Red,Green,White
Printings:
Commander 2019 (Mythic)

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Benevolent Blessing

Enchantment Aura   {1}{W} (0)

Flash
Enchant creature
As Benevolent Blessing enters the battlefield, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.



Color Identity: W,White
Printings:
Commander Legends (Common)

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Broken Wings

Instant {2}{G} (0)

Destroy target artifact, enchantment, or creature with flying.



Color Identity: G,Green
Printings:
Zendikar Rising (Common)

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Bruvac the Grandiloquent

Legendary Creature Human Advisor   1 / 4   {2}{U} (0)

If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)



Color Identity: U,Blue
Printings:
Jumpstart (Mythic)

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Code of Constraint

Instant {2}{U} (0)

Target creature gets -4/-0 until end of turn.
Draw a card.
Addendum — If you cast this spell during your main phase, tap that creature and it doesn't untap during its controller's next untap step.



Color Identity: U,Blue
Printings:
Ravnica Allegiance (Uncommon)

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Cunning Nightbonder

Creature Human Rogue   2 / 2   {U/B}{U/B} (0)

Flash
Spells with flash you cast cost {1} less to cast and can't be countered.



Color Identity: B,U,Black,Blue
Printings:
Ikoria: Lair of Behemoths (Uncommon)

Foreign Names:

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Easy Prey

Instant {1}{B} (0)

Destroy target creature with converted mana cost 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)



Color Identity: B,Black
Printings:
Ikoria: Lair of Behemoths (Uncommon)

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Gauntlets of Light

Enchantment Aura   {2}{W} (0)

Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Enchanted creature has "{2}{W}: Untap this creature."



Color Identity: W,White
Printings:
Core Set 2020 (Uncommon)

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Formats:

Imoti, Celebrant of Bounty

Legendary Creature Naga Druid   3 / 1   {3}{G}{U} (0)

Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
Spells you cast with converted mana cost 6 or greater have cascade.



Color Identity: G,U,Green,Blue
Printings:
Commander Legends (Uncommon)
Commander Legends (Uncommon)

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Inspire Awe

Instant {3}{G} (0)

Prevent all combat damage that would be dealt this turn except combat damage that would be dealt by enchanted creatures and enchantment creatures. Scry 2.



Color Identity: G,Green
Printings:
Theros Beyond Death (Common)

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Kaza, Roil Chaser

Legendary Creature Human Wizard   1 / 2   {U}{R} (0)

Flying, haste
{t}: The next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of Wizards you control as this ability resolves.



Color Identity: R,U,Blue,Red
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Keep Safe

Instant {1}{U} (0)

Counter target spell that targets a permanent you control.
Draw a card.



Color Identity: U,Blue
Printings:
Ikoria: Lair of Behemoths (Common)

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Mystical Dispute

Instant {2}{U} (0)

This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.



Color Identity: U,Blue
Printings:
Throne of Eldraine (Uncommon)

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Scion of the Swarm

Creature Vampire Cleric   3 / 3   {3}{B}{B} (0)

Flying
Whenever you gain life, put a +1/+1 counter on Scion of the Swarm.



Color Identity: B,Black
Printings:
Zendikar Rising (Uncommon)

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See the Truth

Sorcery {1}{U} (0)

Look at the top three cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order. If this spell was cast from anywhere other than your hand, put each of those cards into your hand instead.



Color Identity: U,Blue
Printings:
Core Set 2021 (Rare)
Core Set 2021 (Rare)

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Squad Commander

Creature Kor Warrior   3 / 3   {3}{W} (0)

When Squad Commander enters the battlefield, create a 1/1 white Kor Warrior creature token for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, creatures you control get +1/+0 and gain indestructible until end of turn.



Color Identity: W,White
Printings:
Zendikar Rising (Rare)
Zendikar Rising (Rare)

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Formats:

No results found.
Bummer

22 cards found.